fixed handling of pushed objects in EM engine for old tapes
[rocksndiamonds.git] / src / game_em / export.h
index 4766101bbba223798c96361b7e77fd9575042749..252a950ffba35ecd6434685b77b4367ce912a28d 100644 (file)
@@ -46,6 +46,9 @@ struct GameInfo_EM
   boolean use_single_button;
   boolean use_snap_key_bug;
   boolean use_old_explosions;
+  boolean use_old_android;
+  boolean use_old_push_elements;
+  boolean use_wrap_around;
 };
 
 struct LevelInfo_EM