added full compatibility for wrap-around levels in EM engine
[rocksndiamonds.git] / src / game_em / emerald.h
index 5a4ab2e64a8a984377dbcb07e85fe5f6038a3cde..e641de6e560342753bf6370a7512e896f0c8dbc4 100644 (file)
@@ -711,6 +711,7 @@ struct LOGIC
 
   boolean testmode;            /* test mode */
   boolean infinite;            /* flag for infinitely wide cave */
+  boolean infinite_true;       /* flag for truely infinitely wide cave */
   boolean killed_out_of_time;  /* kill player due to time out */
 
   int exit_x, exit_y;          /* kludge for playing player exit sound */