changed some EM engine game element names
[rocksndiamonds.git] / src / game_em / emerald.h
index 52a81bcead61b0786fb825fd4f4dd1ce6cddd6df..4e2d8ab99a875eddc5a1c0e07be491f59192f33c 100644 (file)
@@ -71,8 +71,8 @@ enum
 {
   Xblank = 0,
 
-  Xacid_splash_e,
-  Xacid_splash_w,
+  Xsplash_e,
+  Xsplash_w,
 
   Xplant,
   Yplant,
@@ -419,10 +419,10 @@ enum
   Xsand_stonesand_quickout_1,  /* newly added to EM engine */
   Xsand_stonesand_quickout_2,
 
-  Xslidewall_ns,               /* growing wall */
-  Yslidewall_ns_blank,
-  Xslidewall_ew,
-  Yslidewall_ew_blank,
+  Xslide_ns,                   /* growing wall */
+  Yslide_ns_blank,
+  Xslide_ew,
+  Yslide_ew_blank,
 
   Xwind_n,
   Xwind_e,
@@ -597,7 +597,7 @@ enum
   SOUND_dirt,          /* player digs into dirt */
   SOUND_acid,          /* acid splashes */
   SOUND_ball,          /* ball places something */
-  SOUND_slidewall,     /* slide wall grows */
+  SOUND_slide,         /* slide wall grows */
   SOUND_wonder,                /* wonderwall is active */
   SOUND_door,          /* player goes thru door (gate) */
   SOUND_exit_open,     /* exit opens */