added support for EM wrap-around levels also to level editor
[rocksndiamonds.git] / src / game_em / emerald.h
index d83a182da26d8fce0cc41905b2c73e9e22e6be7d..1afbfbfc58f62850d9856741dcbd39d937b4c223 100644 (file)
@@ -51,11 +51,10 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 /* define these to use additional elements */
 #define EM_ENGINE_USE_ADDITIONAL_ELEMENTS
 
-/* with border for steelwall, if needed (when converted from R'n'D level) */
-#define CAVE_WIDTH                     (MAX_PLAYFIELD_WIDTH  + 2)
-#define CAVE_HEIGHT                    (MAX_PLAYFIELD_HEIGHT + 2)
+#define CAVE_WIDTH                     MAX_PLAYFIELD_WIDTH
+#define CAVE_HEIGHT                    MAX_PLAYFIELD_HEIGHT
 
-/* with border for Zborder elements (surrounding the visible playfield) */
+/* additional padding for Zborder elements and linked cave buffer columns */
 #define CAVE_BUFFER_XOFFSET            4
 #define CAVE_BUFFER_YOFFSET            2
 #define CAVE_BUFFER_WIDTH              (CAVE_WIDTH  + 2 * CAVE_BUFFER_XOFFSET)