added flags for "level solved" and "game over" to EM engine
[rocksndiamonds.git] / src / game_em / convert.c
index c5f563b2397ca4012d752b959becd298e89f86df..d61e33eec5db472f1f55df60d9bad4b77221fe8b 100644 (file)
@@ -1115,6 +1115,9 @@ void prepare_em_level(void)
   // - game_em.use_single_button (default: TRUE)
   // - game_em.use_snap_key_bug (default: FALSE)
 
+  game_em.level_solved = FALSE;
+  game_em.game_over = FALSE;
+
   game_em.any_player_moving = FALSE;
   game_em.any_player_snapping = FALSE;