added flags for "level solved" and "game over" to EM engine
[rocksndiamonds.git] / src / game_em / convert.c
index 50da08f00fa27eb668fa4ee88ff00a77f5df161d..d61e33eec5db472f1f55df60d9bad4b77221fe8b 100644 (file)
@@ -4,80 +4,92 @@
  * fixes illegal tiles, acid, wheel, limits times, cleans flags.
  *
  * these tables weed out bad tiles for older caves (eg. wheel on -> wheel off)
- * and clean up v6 caves (acid, number limits) which should(!) be inconsequential,
- * but no doubt it will break some caves.
+ * and clean up v6 caves (acid, number limits) which should(!) be
+ * inconsequential, but no doubt it will break some caves.
  */
 
-#include "tile.h"
-#include "level.h"
+#include "main_em.h"
 
 
-#if defined(TARGET_X11)
+#define ALLOW_ROLLING_SPRING
 
 static unsigned char remap_v6[256] =
 {
   /* filter crap for v6 */
 
-  0,0,2,2,4,4,118,118,8,9,10,11,12,13,14,15,
-  16,16,18,18,20,21,22,23,24,25,26,27,28,28,118,28,
-  0,16,2,18,36,37,37,37,40,41,42,43,44,45,128,128,
-  128,148,148,148,45,45,45,148,0,57,58,59,60,61,62,63,
-  64,65,66,67,68,69,69,69,69,73,74,75,118,75,75,75,
-  75,75,75,75,75,153,153,153,153,153,153,153,153,153,153,153,
-  153,153,153,99,100,68,68,68,68,68,68,68,68,118,118,118,
-  118,118,114,115,131,118,118,119,120,121,122,118,118,118,118,118,
-  128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,
-  144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,
-  160,161,162,163,164,165,165,118,168,169,170,171,172,173,174,175,
-  176,177,178,179,180,181,182,183,184,185,186,187,188,189,68,191,
-  192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,207,
-  208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,
-  224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239,
-  240,241,242,243,244,245,153,153,153,153,153,153,153,153,153,153
+  0,0,2,2,         4,4,118,118,     8,9,10,11,       12,13,14,15,
+  16,16,18,18,     20,21,22,23,     24,25,26,27,     28,28,118,28,
+  0,16,2,18,       36,37,37,37,     40,41,42,43,     44,45,128,128,
+  128,148,148,     148,45,45,45,    148,0,57,58,     59,60,61,62,63,
+
+#ifdef ALLOW_ROLLING_SPRING
+  64,65,66,67,     68,69,69,71,     72,73,74,75,     118,75,75,75,
+#else
+  64,65,66,67,     68,69,69,69,     69,73,74,75,     118,75,75,75,
+#endif
+  75,75,75,75,     75,153,153,153,  153,153,153,153, 153,153,153,153,
+  153,153,153,99,  100,68,68,68,    68,68,68,68,     68,118,118,118,
+  118,118,114,115, 131,118,118,119, 120,121,122,118, 118,118,118,118,
+
+  128,129,130,131, 132,133,134,135, 136,137,138,139, 140,141,142,143,
+  144,145,146,147, 148,149,150,151, 152,153,154,155, 156,157,158,159,
+  160,161,162,163, 164,165,165,118, 168,169,170,171, 172,173,174,175,
+  176,177,178,179, 180,181,182,183, 184,185,186,187, 188,189,68,191,
+
+  192,193,194,195, 196,197,198,199, 200,201,202,203, 204,205,206,207,
+  208,209,210,211, 212,213,214,215, 216,217,218,219, 220,221,222,223,
+  224,225,226,227, 228,229,230,231, 232,233,234,235, 236,237,238,239,
+  240,241,242,243, 244,245,153,153, 153,153,153,153, 153,153,153,153
 };
 
 static unsigned char remap_v5[256] =
 {
   /* filter crap for v5 */
 
-  0,0,2,2,4,4,118,118,8,9,10,11,12,13,14,15,
-  16,16,18,18,20,21,22,23,24,25,26,27,28,28,118,28,
-  0,16,2,18,36,37,37,37,147,41,42,43,44,45,128,128,
-  128,148,148,148,45,45,45,148,0,57,58,59,60,61,62,63,
-  64,65,66,67,68,153,153,153,153,153,153,153,153,153,153,153,
-  153,153,153,153,153,153,153,153,153,153,153,153,153,153,153,153,
-  153,153,153,153,153,68,68,68,68,68,68,68,68,118,118,118,
-  118,118,114,115,131,118,118,119,120,121,122,118,118,118,118,118,
-  128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,
-  144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,
-  160,153,153,153,153,153,153,118,168,169,170,171,172,173,174,175,
-  176,177,178,179,180,181,182,183,184,185,186,187,188,189,68,153,
-  153,153,153,153,153,153,153,153,200,201,202,203,204,205,206,207,
-  208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,
-  224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239,
-  240,241,153,153,153,153,153,153,153,153,153,153,153,153,153,153
+  0,0,2,2,         4,4,118,118,     8,9,10,11,       12,13,14,15,
+  16,16,18,18,     20,21,22,23,     24,25,26,27,     28,28,118,28,
+  0,16,2,18,       36,37,37,37,     147,41,42,43,    44,45,128,128,
+  128,148,148,148, 45,45,45,148,    0,57,58,59,      60,61,62,63,
+
+  64,65,66,67,     68,153,153,153,  153,153,153,153, 153,153,153,153,
+  153,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153,
+  153,153,153,153, 153,68,68,68,68, 68,68,68,68,118, 118,118,
+  118,118,114,115, 131,118,118,119, 120,121,122,118, 118,118,118,118,
+
+  128,129,130,131, 132,133,134,135, 136,137,138,139, 140,141,142,143,
+  144,145,146,147, 148,149,150,151, 152,153,154,155, 156,157,158,159,
+  160,153,153,153, 153,153,153,118, 168,169,170,171, 172,173,174,175,
+  176,177,178,179, 180,181,182,183, 184,185,186,187, 188,189,68,153,
+
+  153,153,153,153, 153,153,153,153, 200,201,202,203, 204,205,206,207,
+  208,209,210,211, 212,213,214,215, 216,217,218,219, 220,221,222,223,
+  224,225,226,227, 228,229,230,231, 232,233,234,235, 236,237,238,239,
+  240,241,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153
 };
 
 static unsigned char remap_v4[256] =
 {
   /* filter crap for v4 */
 
-  0,0,2,2,4,4,118,118,8,9,10,11,12,13,14,15,
-  16,16,18,18,20,21,22,23,24,25,26,27,28,28,118,28,
-  0,16,2,18,36,37,37,37,147,41,42,43,44,45,128,128,
-  128,148,148,148,45,45,45,148,0,153,153,59,60,61,62,63,
-  64,65,66,153,153,153,153,153,153,153,153,153,153,153,153,153,
-  153,153,153,153,153,153,153,153,153,153,153,153,153,153,153,153,
-  153,153,153,153,153,153,153,153,153,153,153,153,153,153,153,153,
-  153,118,114,115,131,118,118,119,120,121,122,118,118,118,118,118,
-  128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,
-  144,145,146,147,148,149,150,151,152,68,154,155,156,157,158,160,
-  160,160,160,160,160,160,160,160,160,160,160,160,160,160,160,175,
-  153,153,153,153,153,153,153,153,153,153,153,153,153,153,68,153,
-  153,153,153,153,153,153,153,153,200,201,202,203,204,205,206,207,
-  208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,
-  224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239,
-  240,241,153,153,153,153,153,153,153,153,153,153,153,153,153,153
+  0,0,2,2,         4,4,118,118,     8,9,10,11,       12,13,14,15,
+  16,16,18,18,     20,21,22,23,     24,25,26,27,     28,28,118,28,
+  0,16,2,18,       36,37,37,37,     147,41,42,43,    44,45,128,128,
+  128,148,148,148, 45,45,45,148,    0,153,153,59,    60,61,62,63,
+
+  64,65,66,153,    153,153,153,153, 153,153,153,153, 153,153,153,153,
+  153,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153,
+  153,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153,
+  153,118,114,115, 131,118,118,119, 120,121,122,118, 118,118,118,118,
+
+  128,129,130,131, 132,133,134,135, 136,137,138,139, 140,141,142,143,
+  144,145,146,147, 148,149,150,151, 152,68,154,155,  156,157,158,160,
+  160,160,160,160, 160,160,160,160, 160,160,160,160, 160,160,160,175,
+  153,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,68,153,
+
+  153,153,153,153, 153,153,153,153, 200,201,202,203, 204,205,206,207,
+  208,209,210,211, 212,213,214,215, 216,217,218,219, 220,221,222,223,
+  224,225,226,227, 228,229,230,231, 232,233,234,235, 236,237,238,239,
+  240,241,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153
 };
 
 static unsigned char remap_v4eater[28] =
@@ -89,63 +101,113 @@ static unsigned char remap_v4eater[28] =
   146,147,175,65,66,64,2,18
 };
 
-int clean_emerald(unsigned char *src, unsigned long *length)
+static boolean filename_has_v1_format(char *filename)
 {
-  unsigned int i;
+  char *basename = getBaseNamePtr(filename);
 
-  if (*length >= 2172 &&
-      src[2106] == 255 &&
-      src[2107] == 54 &&
-      src[2108] == 48 &&
-      src[2109] == 48)
+  return (strlen(basename) == 3 &&
+         basename[0] == 'a' &&
+         basename[1] >= 'a' && basename[1] <= 'k' &&
+         basename[2] >= '0' && basename[2] <= '9');
+}
+
+int cleanup_em_level(unsigned char *src, int length, char *filename)
+{
+  int file_version = FILE_VERSION_EM_UNKNOWN;
+  int i;
+
+  if (length >= 2172 &&
+      src[2106] == 255 &&              /* version id: */
+      src[2107] == 54 &&               /* '6' */
+      src[2108] == 48 &&               /* '0' */
+      src[2109] == 48)                 /* '0' */
   {
+    /* ---------- this cave has V6 file format ---------- */
+    file_version = FILE_VERSION_EM_V6;
+
+    /* remap elements to internal EMC level format */
     for (i = 0; i < 2048; i++)
       src[i] = remap_v6[src[i]];
     for (i = 2048; i < 2084; i++)
       src[i] = remap_v6[src[i]];
     for (i = 2112; i < 2148; i++)
       src[i] = remap_v6[src[i]];
-
-    goto v6;
   }
-
-  if (*length >= 2110 &&
-      src[2106] == 255 &&
-      src[2107] == 53 &&
-      src[2108] == 48 &&
-      src[2109] == 48)
+  else if (length >= 2110 &&
+          src[2106] == 255 &&          /* version id: */
+          src[2107] == 53 &&           /* '5' */
+          src[2108] == 48 &&           /* '0' */
+          src[2109] == 48)             /* '0' */
   {
+    /* ---------- this cave has V5 file format ---------- */
+    file_version = FILE_VERSION_EM_V5;
+
+    /* remap elements to internal EMC level format */
     for (i = 0; i < 2048; i++)
       src[i] = remap_v5[src[i]];
     for (i = 2048; i < 2084; i++)
       src[i] = remap_v5[src[i]];
     for (i = 2112; i < 2148; i++)
       src[i] = src[i - 64];
-
-    goto v5;
   }
-
-  if (*length >= 2106 &&
-      src[1983] == 116)
+  else if (length >= 2106 &&
+          (src[1983] == 27 ||          /* encrypted (only EM I/II/III) */
+           src[1983] == 116 ||         /* unencrypted (usual case) */
+           src[1983] == 131))          /* unencrypted (rare case) */
   {
-    for (i = 0; i < 2048; i++)
-      src[i] = remap_v4[src[i]];
-    for (i = 2048; i < 2084; i++)
-      src[i] = remap_v4eater[src[i] >= 28 ? 0 : src[i]];
-    for (i = 2112; i < 2148; i++) src[i] = src[i - 64];
+    /* ---------- this cave has V1, V2 or V3 file format ---------- */
 
-    goto v4;
-  }
+    boolean fix_copyright = FALSE;
 
-  if (*length >= 2106 &&
-      src[0] == 241 &&
-      src[1983] == 27)
-  {
-    unsigned char j = 94;
+    /*
+      byte at position 1983 (0x07bf) is used as "magic byte":
+      - 27  (0x1b)     => encrypted level (V3 only / Kingsoft original games)
+      - 116 (0x74)     => unencrypted level (byte is corrected to 131 (0x83))
+      - 131 (0x83)     => unencrypted level (happens only in very rare cases)
+    */
+
+    if (src[1983] == 27)       /* (0x1b) -- after decryption: 116 (0x74) */
+    {
+      /* this is original (encrypted) Emerald Mine I, II or III level file */
+
+      int first_byte = src[0];
+      unsigned char code0 = 0x65;
+      unsigned char code1 = 0x11;
+
+      /* decode encrypted level data */
+      for (i = 0; i < 2106; i++)
+      {
+       src[i] ^= code0;
+       src[i] -= code1;
 
-    for (i = 0; i < 2106; i++)
-      src[i] = (src[i] ^ (j += 7)) - 0x11;
-    src[1] = 131;
+       code0 = (code0 + 7) & 0xff;
+      }
+
+      src[1] = 131;            /* needed for all Emerald Mine levels */
+
+      /* first byte is either 0xf1 (EM I and III) or 0xf5 (EM II) */
+      if (first_byte == 0xf5)
+      {
+       src[0] = 131;           /* only needed for Emerald Mine II levels */
+
+       fix_copyright = TRUE;
+      }
+
+      /* ---------- this cave has V3 file format ---------- */
+      file_version = FILE_VERSION_EM_V3;
+    }
+    else if (filename_has_v1_format(filename))
+    {
+      /* ---------- this cave has V1 file format ---------- */
+      file_version = FILE_VERSION_EM_V1;
+    }
+    else
+    {
+      /* ---------- this cave has V2 file format ---------- */
+      file_version = FILE_VERSION_EM_V2;
+    }
+
+    /* remap elements to internal EMC level format */
     for (i = 0; i < 2048; i++)
       src[i] = remap_v4[src[i]];
     for (i = 2048; i < 2084; i++)
@@ -153,57 +215,126 @@ int clean_emerald(unsigned char *src, unsigned long *length)
     for (i = 2112; i < 2148; i++)
       src[i] = src[i - 64];
 
-    goto v3;
+    if (fix_copyright)         /* fix "(c)" sign in Emerald Mine II levels */
+    {
+      for (i = 0; i < 2048; i++)
+       if (src[i] == 241)
+         src[i] = 254;         /* replace 'Xdecor_1' with 'Xalpha_copyr' */
+    }
   }
+  else
+  {
+    /* ---------- this cave has unknown file format ---------- */
 
-  return 1;            /* unrecognized cave */
-
- v3:
- v4:
- v5:
-
- /* id */
-  src[2106] = 255;
-  src[2107] = 54;
-  src[2108] = 48;
-  src[2109] = 48;
-
- /* time */
-  i = src[2094] * 10;
-  src[2110] = i >> 8;
-  src[2111] = i;
+    /* if file has length of old-style level file, print (wrong) magic byte */
+    if (length < 2110)
+      Error(ERR_WARN, "unknown magic byte 0x%02x at position 0x%04x",
+           src[1983], 1983);
 
-  for (i = 2148; i < 2172; i++)
-    src[i] = 0;
+    return FILE_VERSION_EM_UNKNOWN;
+  }
 
-  /* ball data */
-  src[2159] = 128;
+  if (file_version < FILE_VERSION_EM_V6)
+  {
+    /* id */
+    src[2106] = 255;           /* version id: */
+    src[2107] = 54;            /* '6' */
+    src[2108] = 48;            /* '0' */
+    src[2109] = 48;            /* '0' */
+
+    /* time */
+    i = src[2094] * 10;
+    /* stored level time of levels for the V2 player was changed to 50% of the
+       time for the V1 player (original V3 levels already considered this) */
+    if (file_version != FILE_VERSION_EM_V1 &&
+       file_version != FILE_VERSION_EM_V3)
+      i /= 2;
+    src[2110] = i >> 8;
+    src[2111] = i;
+
+    for (i = 2148; i < 2172; i++)
+      src[i] = 0;
+
+    /* ball data */
+    src[2159] = 128;
+  }
 
- v6:
+  /* ---------- at this stage, the cave data always has V6 format ---------- */
 
   /* fix wheel */
   for (i = 0; i < 2048; i++)
     if (src[i] == 40)
       break;
-
   for (i++; i < 2048; i++)
     if (src[i] == 40)
       src[i] = 147;
 
- /* fix acid */
+#if 0
+
+  /* fix acid */
   for (i = 64; i < 2048; i++)
-    if (src[i] == 63)
-      src[i - 64] = 101;
+    if (src[i] == 63)          /* replace element above 'Xacid_s' ... */
+      src[i - 64] = 101;       /* ... with 'Xacid_1' */
+
+#else
+
+#if 1
+  /* fix acid */
+  for (i = 64; i < 2048; i++)
+    if (src[i] == 63)          /* replace element above 'Xacid_s' ... */
+      src[i - 64] = 101;       /* ... with 'Xacid_1' */
+
+  /* fix acid with no base beneath it (see below for details (*)) */
+  for (i = 64; i < 2048 - 1; i++)
+  {
+    if (file_version <= FILE_VERSION_EM_V2 &&
+       src[i - 64] == 101 && src[i] != 63)     /* acid without base */
+    {
+      if (src[i - 1] == 101 ||                 /* remove acid over acid row */
+         src[i + 1] == 101)
+       src[i - 64] = 6;        /* replace element above with 'Xblank' */
+      else
+       src[i - 64] = 255;      /* replace element above with 'Xfake_acid_1' */
+    }
+  }
+
+#else
+
+  /* fix acid */
+  for (i = 64; i < 2048; i++)
+  {
+    if (src[i] == 63)          /* 'Xacid_s' (acid pool, bottom middle) */
+    {
+      if (file_version <= FILE_VERSION_EM_V2 &&
+         i < 2048 - 64 && src[i + 64] == 63)
+      {
+       int obj_left  = remap_emerald[src[i - 1]];
+       int obj_right = remap_emerald[src[i + 1]];
+
+       if (obj_left == Xblank || obj_right == Xblank ||
+           obj_left == Xplant || obj_right == Xplant)
+         src[i - 64] = 6;      /* replace element above with 'Xblank' */
+       else
+         src[i - 64] = 255;    /* replace element above with 'Xfake_acid_1' */
+      }
+      else
+      {
+       src[i - 64] = 101;      /* replace element above with 'Xacid_1' */
+      }
+    }
+  }
+#endif
+#endif
 
   /* fix acid in eater 1 */
   for (i = 2051; i < 2057; i++)
     if (src[i] == 63)
       src[i - 3] = 101;
 
+  /* fix acid in eater 2 */
   for (i = 2060; i < 2066; i++)
     if (src[i] == 63)
       src[i - 3] = 101;
-  /* fix acid in eater 2 */
 
   /* fix acid in eater 3 */
   for (i = 2069; i < 2075; i++)
@@ -246,28 +377,28 @@ int clean_emerald(unsigned char *src, unsigned long *length)
   src[2098] &= 7;
   src[src[2098] << 8 | src[2099]] = 128;
 
/* ameuba speed */
 /* amoeba speed */
   if ((src[2100] << 8 | src[2101]) > 9999)
   {
     src[2100] = 39;
     src[2101] = 15;
   }
 
- /* time wonderwall */
 /* time wonderwall */
   if ((src[2102] << 8 | src[2103]) > 9999)
   {
     src[2102] = 39;
     src[2103] = 15;
   }
 
- /* time */
 /* time */
   if ((src[2110] << 8 | src[2111]) > 9999)
   {
     src[2110] = 39;
     src[2111] = 15;
   }
 
- /* wind direction */
 /* wind direction */
   i = src[2149];
   i &= 15;
   i &= -i;
@@ -280,7 +411,7 @@ int clean_emerald(unsigned char *src, unsigned long *length)
     src[2155] = 15;
   }
 
- /* time magnify */
 /* time magnify */
   if ((src[2156] << 8 | src[2157]) > 9999)
   {
     src[2156] = 39;
@@ -321,9 +452,14 @@ int clean_emerald(unsigned char *src, unsigned long *length)
   src[2168] &= 31;
 
   /* size of v6 cave */
-  *length = 2172;
+  length = 2172;
+
+#if 0
+  if (options.debug)
+    Error(ERR_DEBUG, "EM level file version: %d", file_version);
+#endif
 
-  return 0;
+  return file_version;
 }
 
 /* 2000-07-30T00:26:00Z
@@ -343,7 +479,11 @@ int clean_emerald(unsigned char *src, unsigned long *length)
  *   rolls.
  * - a compile time option for rolling objects (stone, nut, spring, bomb) only
  *   in eater.
- * - acid is always deadly even with no base beneath it.
+ * - acid is always deadly even with no base beneath it (this breaks cave 0 in
+ *   downunder mine 16)
+ *   (*) fixed (see above):
+ *       - downunder mine 16, level 0, works again
+ *       - downunder mine 11, level 71, corrected (only cosmetically)
  *
  * so far all below have not broken any caves:
  *
@@ -372,139 +512,211 @@ int clean_emerald(unsigned char *src, unsigned long *length)
  * - rolling spring is now turned into regular spring. it appears the emc
  *   editor only uses the force code for initially moving spring. i will
  *   follow this in my editor.
+ *
+ * 2006-04-02
+ * - introduced ALLOW_ROLLING_SPRING; if defined, do NOT turn rolling spring
+ *   into regular spring, because this breaks at least E.M.C. Mine 3, level 79
+ *   (see comment directly above)
  */
 
 static unsigned short remap_emerald[256] =
 {
-  Xstone, Xstone, Xdiamond, Xdiamond, Xalien, Xalien, Xblank, Xblank,
-  Xtank_n, Xtank_e, Xtank_s, Xtank_w, Xtank_gon, Xtank_goe, Xtank_gos, Xtank_gow,
-  Xbomb, Xbomb, Xemerald, Xemerald, Xbug_n, Xbug_e, Xbug_s, Xbug_w,
-  Xbug_gon, Xbug_goe, Xbug_gos, Xbug_gow, Xdrip_eat, Xdrip_eat, Xdrip_eat, Xdrip_eat,
-  Xstone, Xbomb, Xdiamond, Xemerald, Xwonderwall, Xnut, Xnut, Xnut,
-  Xwheel, Xeater_n, Xeater_s, Xeater_w, Xeater_e, Xsand_stone, Xblank, Xblank,
-  Xblank, Xsand, Xsand, Xsand, Xsand_stone, Xsand_stone, Xsand_stone, Xsand,
-  Xstone, Xgrow_ew, Xgrow_ns, Xdynamite_1, Xdynamite_2, Xdynamite_3, Xdynamite_4, Xacid_s,
-  Xexit_1, Xexit_2, Xexit_3, Xballoon, Xplant, Xspring, Xspring, Xspring,
-  Xspring, Xball_1, Xball_2, Xandroid, Xblank, Xandroid, Xandroid, Xandroid,
-  Xandroid, Xandroid, Xandroid, Xandroid, Xandroid, Xblank, Xblank, Xblank,
-  Xblank, Xblank, Xblank, Xblank, Xblank, Xblank, Xblank, Xblank,
+  Xstone,              Xstone,         Xdiamond,       Xdiamond,
+  Xalien,              Xalien,         Xblank,         Xblank,
+  Xtank_n,             Xtank_e,        Xtank_s,        Xtank_w,
+  Xtank_gon,           Xtank_goe,      Xtank_gos,      Xtank_gow,
+
+  Xbomb,               Xbomb,          Xemerald,       Xemerald,
+  Xbug_n,              Xbug_e,         Xbug_s,         Xbug_w,
+  Xbug_gon,            Xbug_goe,       Xbug_gos,       Xbug_gow,
+  Xdrip_eat,           Xdrip_eat,      Xdrip_eat,      Xdrip_eat,
+
+  Xstone,              Xbomb,          Xdiamond,       Xemerald,
+  Xwonderwall,         Xnut,           Xnut,           Xnut,
+  Xwheel,              Xeater_n,       Xeater_s,       Xeater_w,
+  Xeater_e,            Xsand_stone,    Xblank,         Xblank,
+
+  Xblank,              Xsand,          Xsand,          Xsand,
+  Xsand_stone,         Xsand_stone,    Xsand_stone,    Xsand,
+  Xstone,              Xgrow_ew,       Xgrow_ns,       Xdynamite_1,
+  Xdynamite_2,         Xdynamite_3,    Xdynamite_4,    Xacid_s,
+
+#ifdef ALLOW_ROLLING_SPRING
+  Xexit_1,             Xexit_2,        Xexit_3,        Xballoon,
+  Xplant,              Xspring,        Xspring_fall,   Xspring_w,
+  Xspring_e,           Xball_1,        Xball_2,        Xandroid,
+  Xblank,              Xandroid,       Xandroid,       Xandroid,
+#else
+  Xexit_1,             Xexit_2,        Xexit_3,        Xballoon,
+  Xplant,              Xspring,        Xspring,        Xspring,
+  Xspring,             Xball_1,        Xball_2,        Xandroid,
+  Xblank,              Xandroid,       Xandroid,       Xandroid,
+#endif
+
+  Xandroid,            Xandroid,       Xandroid,       Xandroid,
+  Xandroid,            Xblank,         Xblank,         Xblank,
+  Xblank,              Xblank,         Xblank,         Xblank,
+  Xblank,              Xblank,         Xblank,         Xblank,
 
 #ifdef BAD_ROLL
 
-  Xblank, Xblank, Xblank, Xspring_force_w, Xspring_force_e, Xacid_1, Xacid_2, Xacid_3,
-  Xacid_4, Xacid_5, Xacid_6, Xacid_7, Xacid_8, Xblank, Xblank, Xblank,
-  Xblank, Xblank, Xnut_force_w, Xnut_force_e, Xsteel_1, Xblank, Xblank, Xbomb_force_w,
-  Xbomb_force_e, Xstone_force_w, Xstone_force_e, Xblank, Xblank, Xblank, Xblank, Xblank,
+  Xblank,              Xblank,         Xblank,         Xspring_force_w,
+  Xspring_force_e,     Xacid_1,        Xacid_2,        Xacid_3,
+  Xacid_4,             Xacid_5,        Xacid_6,        Xacid_7,
+  Xacid_8,             Xblank,         Xblank,         Xblank,
+
+  Xblank,              Xblank,         Xnut_force_w,   Xnut_force_e,
+  Xsteel_1,            Xblank,         Xblank,         Xbomb_force_w,
+  Xbomb_force_e,       Xstone_force_w, Xstone_force_e, Xblank,
+  Xblank,              Xblank,         Xblank,         Xblank,
 
 #else
 
-  Xblank, Xblank, Xblank, Xspring, Xspring, Xacid_1, Xacid_2, Xacid_3,
-  Xacid_4, Xacid_5, Xacid_6, Xacid_7, Xacid_8, Xblank, Xblank, Xblank,
-  Xblank, Xblank, Xnut, Xnut, Xsteel_1, Xblank, Xblank, Xbomb,
-  Xbomb, Xstone, Xstone, Xblank, Xblank, Xblank, Xblank, Xblank,
+  Xblank,              Xblank,         Xblank,         Xspring,
+  Xspring,             Xacid_1,        Xacid_2,        Xacid_3,
+  Xacid_4,             Xacid_5,        Xacid_6,        Xacid_7,
+  Xacid_8,             Xblank,         Xblank,         Xblank,
+
+  Xblank,              Xblank,         Xnut,           Xnut,
+  Xsteel_1,            Xblank,         Xblank,         Xbomb,
+  Xbomb,               Xstone,         Xstone,         Xblank,
+  Xblank,              Xblank,         Xblank,         Xblank,
 
 #endif
 
-  Xblank, Xround_wall_1, Xgrass, Xsteel_1, Xwall_1, Xkey_1, Xkey_2, Xkey_3,
-  Xkey_4, Xdoor_1, Xdoor_2, Xdoor_3, Xdoor_4, Xdripper, Xfake_door_1, Xfake_door_2,
-  Xfake_door_3, Xfake_door_4, Xwonderwall, Xwheel, Xsand, Xacid_nw, Xacid_ne, Xacid_sw,
-  Xacid_se, Xfake_blank, Xameuba_1, Xameuba_2, Xameuba_3, Xameuba_4, Xexit, Xalpha_arrow_w,
-  Xfake_grass, Xlenses, Xmagnify, Xfake_blank, Xfake_grass, Xswitch, Xswitch, Xblank,
-  Xdecor_8, Xdecor_9, Xdecor_10, Xdecor_5, Xalpha_comma, Xalpha_quote, Xalpha_minus, Xdynamite,
-  Xsteel_3, Xdecor_6, Xdecor_7, Xsteel_2, Xround_wall_2, Xdecor_2, Xdecor_4, Xdecor_3,
-  Xwind_nesw, Xwind_e, Xwind_s, Xwind_w, Xwind_n, Xdirt, Xplant, Xkey_5,
-  Xkey_6, Xkey_7, Xkey_8, Xdoor_5, Xdoor_6, Xdoor_7, Xdoor_8, Xbumper,
-  Xalpha_a, Xalpha_b, Xalpha_c, Xalpha_d, Xalpha_e, Xalpha_f, Xalpha_g, Xalpha_h,
-  Xalpha_i, Xalpha_j, Xalpha_k, Xalpha_l, Xalpha_m, Xalpha_n, Xalpha_o, Xalpha_p,
-  Xalpha_q, Xalpha_r, Xalpha_s, Xalpha_t, Xalpha_u, Xalpha_v, Xalpha_w, Xalpha_x,
-  Xalpha_y, Xalpha_z, Xalpha_0, Xalpha_1, Xalpha_2, Xalpha_3, Xalpha_4, Xalpha_5,
-  Xalpha_6, Xalpha_7, Xalpha_8, Xalpha_9, Xalpha_perio, Xalpha_excla, Xalpha_colon, Xalpha_quest,
-  Xalpha_arrow_e, Xdecor_1, Xfake_door_5, Xfake_door_6, Xfake_door_7, Xfake_door_8, Xblank, Xblank,
-  Xblank, Xblank, Xblank, Xblank, Xblank, Xblank, Xblank, Xblank,
+  Xblank,              Xround_wall_1,  Xgrass,         Xsteel_1,
+  Xwall_1,             Xkey_1,         Xkey_2,         Xkey_3,
+  Xkey_4,              Xdoor_1,        Xdoor_2,        Xdoor_3,
+  Xdoor_4,             Xdripper,       Xfake_door_1,   Xfake_door_2,
+
+  Xfake_door_3,                Xfake_door_4,   Xwonderwall,    Xwheel,
+  Xsand,               Xacid_nw,       Xacid_ne,       Xacid_sw,
+  Xacid_se,            Xfake_blank,    Xamoeba_1,      Xamoeba_2,
+  Xamoeba_3,           Xamoeba_4,      Xexit,          Xalpha_arrow_w,
+
+  Xfake_grass,         Xlenses,        Xmagnify,       Xfake_blank,
+  Xfake_grass,         Xswitch,        Xswitch,        Xblank,
+  Xdecor_8,            Xdecor_9,       Xdecor_10,      Xdecor_5,
+  Xalpha_comma,                Xalpha_quote,   Xalpha_minus,   Xdynamite,
+
+  Xsteel_3,            Xdecor_6,       Xdecor_7,       Xsteel_2,
+  Xround_wall_2,       Xdecor_2,       Xdecor_4,       Xdecor_3,
+  Xwind_nesw,          Xwind_e,        Xwind_s,        Xwind_w,
+  Xwind_n,             Xdirt,          Xplant,         Xkey_5,
+
+  Xkey_6,              Xkey_7,         Xkey_8,         Xdoor_5,
+  Xdoor_6,             Xdoor_7,        Xdoor_8,        Xbumper,
+  Xalpha_a,            Xalpha_b,       Xalpha_c,       Xalpha_d,
+  Xalpha_e,            Xalpha_f,       Xalpha_g,       Xalpha_h,
+
+  Xalpha_i,            Xalpha_j,       Xalpha_k,       Xalpha_l,
+  Xalpha_m,            Xalpha_n,       Xalpha_o,       Xalpha_p,
+  Xalpha_q,            Xalpha_r,       Xalpha_s,       Xalpha_t,
+  Xalpha_u,            Xalpha_v,       Xalpha_w,       Xalpha_x,
+
+  Xalpha_y,            Xalpha_z,       Xalpha_0,       Xalpha_1,
+  Xalpha_2,            Xalpha_3,       Xalpha_4,       Xalpha_5,
+  Xalpha_6,            Xalpha_7,       Xalpha_8,       Xalpha_9,
+  Xalpha_perio,                Xalpha_excla,   Xalpha_colon,   Xalpha_quest,
+
+  Xalpha_arrow_e,      Xdecor_1,       Xfake_door_5,   Xfake_door_6,
+  Xfake_door_7,                Xfake_door_8,   Xblank,         Xblank,
+  Xblank,              Xblank,         Xblank,         Xblank,
+#if 0
+  Xblank,              Xblank,         Xblank,         Xblank,
+#else
+  /* special elements added to solve compatibility problems */
+  Xblank,              Xblank,         Xalpha_copyr,   Xfake_acid_1
+#endif
 };
 
-void convert_emerald(unsigned char *src)
+static int get_em_element(unsigned short em_element_raw, int file_version)
 {
-  unsigned int x, y, temp;
+  int em_element = remap_emerald[em_element_raw];
 
-  lev.width = 64;
-  lev.height = 32;
+  if (file_version < FILE_VERSION_EM_V5)
+  {
+    /* versions below V5 had no grass, but only sand/dirt */
+    if (em_element == Xgrass)
+      em_element = Xdirt;
+  }
 
+  return em_element;
+}
+
+void convert_em_level(unsigned char *src, int file_version)
+{
+  static int eater_offset[8] =
+  {
+    0x800, 0x809, 0x812, 0x81B, 0x840, 0x849, 0x852, 0x85B
+  };
+  int i, x, y, temp;
+
+#if 1
+  lev.time_seconds = src[0x83E] << 8 | src[0x83F];
+  if (lev.time_seconds > 9999)
+    lev.time_seconds = 9999;
+#else
   temp = ((src[0x83E] << 8 | src[0x83F]) * 25 + 3) / 4;
   if (temp == 0 || temp > 9999)
     temp = 9999;
-  lev.time = temp;
-  lev.required = src[0x82F];
+  lev.time_initial = temp;
+#endif
 
-  temp = src[0x830] << 8 | src[0x831];
-  ply1.oldx = ply1.x = (temp & 63) + 1;
-  ply1.oldy = ply1.y = (temp >> 6 & 31) + 1;
-  temp = src[0x832] << 8 | src[0x833];
-  ply2.oldx = ply2.x = (temp & 63) + 1;
-  ply2.oldy = ply2.y = (temp >> 6 & 31) + 1;
+  lev.required_initial = src[0x82F];
 
-  lev.alien_score = src[0x826];
+  for (i = 0; i < 2; i++)
+  {
+    temp = src[0x830 + i * 2] << 8 | src[0x831 + i * 2];
+    ply[i].x_initial = (temp & 63) + 1;
+    ply[i].y_initial = (temp >> 6 & 31) + 1;
+  }
 
   temp = (src[0x834] << 8 | src[0x835]) * 28;
   if (temp > 9999)
     temp = 9999;
-  lev.ameuba_time = temp;
-  lev.android_move_cnt = lev.android_move_time = src[0x874] << 8 | src[0x875];
-  lev.android_clone_cnt= lev.android_clone_time = src[0x876] << 8 | src[0x877];
-  lev.ball_pos = 0;
+  lev.amoeba_time = temp;
+
+  lev.android_move_time = src[0x874] << 8 | src[0x875];
+  lev.android_clone_time = src[0x876] << 8 | src[0x877];
+
   lev.ball_random = src[0x872] & 1 ? 1 : 0;
-  lev.ball_state = src[0x872] & 128 ? 1 : 0;
-  lev.ball_cnt = lev.ball_time = src[0x870] << 8 | src[0x871];
-  lev.bug_score = src[0x828];
+  lev.ball_state_initial = src[0x872] & 128 ? 1 : 0;
+  lev.ball_time = src[0x870] << 8 | src[0x871];
+
+  lev.emerald_score = src[0x824];
   lev.diamond_score = src[0x825];
-  lev.dynamite_score = src[0x82B];
-  lev.eater_pos = 0;
+  lev.alien_score = src[0x826];
+  lev.tank_score = src[0x827];
+  lev.bug_score = src[0x828];
   lev.eater_score = src[0x829];
-  lev.emerald_score = src[0x824];
-  lev.exit_score = src[0x82D] * 8 / 5;
+  lev.nut_score = src[0x82A];
+  lev.dynamite_score = src[0x82B];
   lev.key_score = src[0x82C];
-  lev.lenses_cnt = 0;
+  lev.exit_score = src[0x82D] * 8 / 5;
   lev.lenses_score = src[0x867];
-  lev.lenses_time = src[0x86A] << 8 | src[0x86B];
-  lev.magnify_cnt = 0;
   lev.magnify_score = src[0x868];
-  lev.magnify_time = src[0x86C] << 8 | src[0x86D];
-  lev.nut_score = src[0x82A];
-  lev.shine_cnt = 0;
   lev.slurp_score = src[0x869];
-  lev.tank_score = src[0x827];
-  lev.wheel_cnt = 0;
-  lev.wheel_x = 1;
-  lev.wheel_y = 1;
+
+  lev.lenses_time = src[0x86A] << 8 | src[0x86B];
+  lev.magnify_time = src[0x86C] << 8 | src[0x86D];
   lev.wheel_time = src[0x838] << 8 | src[0x839];
-  lev.wind_cnt = src[0x865] & 15 ? 9999 : 0;
+
+  lev.wind_cnt_initial = src[0x865] & 15 ? lev.wind_time : 0;
   temp = src[0x865];
-  lev.wind_direction = (temp & 8 ? 0 :
-                       temp & 1 ? 1 :
-                       temp & 2 ? 2 :
-                       temp & 4 ? 3 : 0);
-  lev.wind_time = 9999;
-  lev.wonderwall_state = 0;
-  lev.wonderwall_time = src[0x836] << 8 | src[0x837];
-
-  for (x = 0; x < 9; x++)
-    lev.eater_array[0][x] = remap_emerald[src[0x800 + x]];
-  for (x = 0; x < 9; x++)
-    lev.eater_array[1][x] = remap_emerald[src[0x809 + x]];
-  for (x = 0; x < 9; x++)
-    lev.eater_array[2][x] = remap_emerald[src[0x812 + x]];
-  for (x = 0; x < 9; x++)
-    lev.eater_array[3][x] = remap_emerald[src[0x81B + x]];
-  for (x = 0; x < 9; x++)
-    lev.eater_array[4][x] = remap_emerald[src[0x840 + x]];
-  for (x = 0; x < 9; x++)
-    lev.eater_array[5][x] = remap_emerald[src[0x849 + x]];
-  for (x = 0; x < 9; x++)
-    lev.eater_array[6][x] = remap_emerald[src[0x852 + x]];
-  for (x = 0; x < 9; x++)
-    lev.eater_array[7][x] = remap_emerald[src[0x85B + x]];
-
-  temp = remap_emerald[src[0x86F]];
+  lev.wind_direction_initial = (temp & 8 ? 0 :
+                               temp & 1 ? 1 :
+                               temp & 2 ? 2 :
+                               temp & 4 ? 3 : 0);
+
+  lev.wonderwall_time_initial = src[0x836] << 8 | src[0x837];
+
+  for (i = 0; i < 8; i++)
+    for (x = 0; x < 9; x++)
+      lev.eater_array[i][x] =
+       get_em_element(src[eater_offset[i] + x], file_version);
+
+  temp = get_em_element(src[0x86F], file_version);
   for (y = 0; y < 8; y++)
   {
     if (src[0x872] & 1)
@@ -514,196 +726,203 @@ void convert_emerald(unsigned char *src)
     }
     else
     {
-      lev.ball_array[y][1] = (src[0x873] & 1) ? temp : Xblank;  /* north */
-      lev.ball_array[y][6] = (src[0x873] & 2) ? temp : Xblank;  /* south */
-      lev.ball_array[y][3] = (src[0x873] & 4) ? temp : Xblank;  /* west */
-      lev.ball_array[y][4] = (src[0x873] & 8) ? temp : Xblank;  /* east */
+      lev.ball_array[y][1] = (src[0x873] & 1)  ? temp : Xblank; /* north */
+      lev.ball_array[y][6] = (src[0x873] & 2)  ? temp : Xblank; /* south */
+      lev.ball_array[y][3] = (src[0x873] & 4)  ? temp : Xblank; /* west */
+      lev.ball_array[y][4] = (src[0x873] & 8)  ? temp : Xblank; /* east */
       lev.ball_array[y][7] = (src[0x873] & 16) ? temp : Xblank; /* southeast */
       lev.ball_array[y][5] = (src[0x873] & 32) ? temp : Xblank; /* southwest */
       lev.ball_array[y][2] = (src[0x873] & 64) ? temp : Xblank; /* northeast */
-      lev.ball_array[y][0] = (src[0x873] & 128) ? temp : Xblank;/* northwest */
+      lev.ball_array[y][0] = (src[0x873] & 128)? temp : Xblank; /* northwest */
     }
   }
 
-  for (temp = 0; temp < TILE_MAX; temp++)
-    lev.android_array[temp] = Xblank;
-
   temp = src[0x878] << 8 | src[0x879];
 
   if (temp & 1)
   {
-    lev.android_array[Xemerald] =
-      lev.android_array[Xemerald_pause] =
-      lev.android_array[Xemerald_fall] =
-      lev.android_array[Yemerald_sB] =
-      lev.android_array[Yemerald_eB] =
-      lev.android_array[Yemerald_wB] = Xemerald;
+    lev.android_array[Xemerald]                = Xemerald;
+    lev.android_array[Xemerald_pause]  = Xemerald;
+    lev.android_array[Xemerald_fall]   = Xemerald;
+    lev.android_array[Yemerald_sB]     = Xemerald;
+    lev.android_array[Yemerald_eB]     = Xemerald;
+    lev.android_array[Yemerald_wB]     = Xemerald;
   }
 
   if (temp & 2)
   {
-    lev.android_array[Xdiamond] =
-      lev.android_array[Xdiamond_pause] =
-      lev.android_array[Xdiamond_fall] =
-      lev.android_array[Ydiamond_sB] =
-      lev.android_array[Ydiamond_eB] =
-      lev.android_array[Ydiamond_wB] = Xdiamond;
+    lev.android_array[Xdiamond]                = Xdiamond;
+    lev.android_array[Xdiamond_pause]  = Xdiamond;
+    lev.android_array[Xdiamond_fall]   = Xdiamond;
+    lev.android_array[Ydiamond_sB]     = Xdiamond;
+    lev.android_array[Ydiamond_eB]     = Xdiamond;
+    lev.android_array[Ydiamond_wB]     = Xdiamond;
   }
 
   if (temp & 4)
   {
-    lev.android_array[Xstone] =
-      lev.android_array[Xstone_pause] =
-      lev.android_array[Xstone_fall] =
-      lev.android_array[Ystone_sB] =
-      lev.android_array[Ystone_eB] =
-      lev.android_array[Ystone_wB] = Xstone;
+    lev.android_array[Xstone]          = Xstone;
+    lev.android_array[Xstone_pause]    = Xstone;
+    lev.android_array[Xstone_fall]     = Xstone;
+    lev.android_array[Ystone_sB]       = Xstone;
+    lev.android_array[Ystone_eB]       = Xstone;
+    lev.android_array[Ystone_wB]       = Xstone;
   }
 
   if (temp & 8)
   {
-    lev.android_array[Xbomb] =
-      lev.android_array[Xbomb_pause] =
-      lev.android_array[Xbomb_fall] =
-      lev.android_array[Ybomb_sB] =
-      lev.android_array[Ybomb_eB] =
-      lev.android_array[Ybomb_wB] = Xbomb;
+    lev.android_array[Xbomb]           = Xbomb;
+    lev.android_array[Xbomb_pause]     = Xbomb;
+    lev.android_array[Xbomb_fall]      = Xbomb;
+    lev.android_array[Ybomb_sB]                = Xbomb;
+    lev.android_array[Ybomb_eB]                = Xbomb;
+    lev.android_array[Ybomb_wB]                = Xbomb;
   }
 
   if (temp & 16)
   {
-    lev.android_array[Xnut] =
-      lev.android_array[Xnut_pause] =
-      lev.android_array[Xnut_fall] =
-      lev.android_array[Ynut_sB] =
-      lev.android_array[Ynut_eB] =
-      lev.android_array[Ynut_wB] = Xnut;
+    lev.android_array[Xnut]            = Xnut;
+    lev.android_array[Xnut_pause]      = Xnut;
+    lev.android_array[Xnut_fall]       = Xnut;
+    lev.android_array[Ynut_sB]         = Xnut;
+    lev.android_array[Ynut_eB]         = Xnut;
+    lev.android_array[Ynut_wB]         = Xnut;
   }
 
   if (temp & 32)
   {
-    lev.android_array[Xtank_n] =
-      lev.android_array[Xtank_gon] =
-      lev.android_array[Ytank_nB] =
-      lev.android_array[Ytank_n_e] =
-      lev.android_array[Ytank_n_w] = Xtank_n;
-
-    lev.android_array[Xtank_e] =
-      lev.android_array[Xtank_goe] =
-      lev.android_array[Ytank_eB] =
-      lev.android_array[Ytank_e_s] =
-      lev.android_array[Ytank_e_n] = Xtank_e;
-
-    lev.android_array[Xtank_s] =
-      lev.android_array[Xtank_gos] =
-      lev.android_array[Ytank_sB] =
-      lev.android_array[Ytank_s_w] =
-      lev.android_array[Ytank_s_e] = Xtank_s;
-
-    lev.android_array[Xtank_w] =
-      lev.android_array[Xtank_gow] =
-      lev.android_array[Ytank_wB] =
-      lev.android_array[Ytank_w_n] =
-      lev.android_array[Ytank_w_s] = Xtank_w;
+    lev.android_array[Xtank_n]         = Xtank_n;
+    lev.android_array[Xtank_gon]       = Xtank_n;
+    lev.android_array[Ytank_nB]                = Xtank_n;
+    lev.android_array[Ytank_n_e]       = Xtank_n;
+    lev.android_array[Ytank_n_w]       = Xtank_n;
+
+    lev.android_array[Xtank_e]         = Xtank_e;
+    lev.android_array[Xtank_goe]       = Xtank_e;
+    lev.android_array[Ytank_eB]                = Xtank_e;
+    lev.android_array[Ytank_e_s]       = Xtank_e;
+    lev.android_array[Ytank_e_n]       = Xtank_e;
+
+    lev.android_array[Xtank_s]         = Xtank_s;
+    lev.android_array[Xtank_gos]       = Xtank_s;
+    lev.android_array[Ytank_sB]                = Xtank_s;
+    lev.android_array[Ytank_s_w]       = Xtank_s;
+    lev.android_array[Ytank_s_e]       = Xtank_s;
+
+    lev.android_array[Xtank_w]         = Xtank_w;
+    lev.android_array[Xtank_gow]       = Xtank_w;
+    lev.android_array[Ytank_wB]                = Xtank_w;
+    lev.android_array[Ytank_w_n]       = Xtank_w;
+    lev.android_array[Ytank_w_s]       = Xtank_w;
   }
 
   if (temp & 64)
   {
-    lev.android_array[Xeater_n] = lev.android_array[Yeater_nB] = Xeater_n;
-    lev.android_array[Xeater_e] = lev.android_array[Yeater_eB] = Xeater_e;
-    lev.android_array[Xeater_s] = lev.android_array[Yeater_sB] = Xeater_s;
-    lev.android_array[Xeater_w] = lev.android_array[Yeater_wB] = Xeater_w;
-  }
+    lev.android_array[Xeater_n]                = Xeater_n;
+    lev.android_array[Yeater_nB]       = Xeater_n;
 
-  if (temp & 128)
-  {
-    lev.android_array[Xbug_n] =
-      lev.android_array[Xbug_gon] =
-      lev.android_array[Ybug_nB] =
-      lev.android_array[Ybug_n_e] =
-      lev.android_array[Ybug_n_w] = Xbug_gon;
+    lev.android_array[Xeater_e]                = Xeater_e;
+    lev.android_array[Yeater_eB]       = Xeater_e;
 
-    lev.android_array[Xbug_e] =
-      lev.android_array[Xbug_goe] =
-      lev.android_array[Ybug_eB] =
-      lev.android_array[Ybug_e_s] =
-      lev.android_array[Ybug_e_n] = Xbug_goe;
+    lev.android_array[Xeater_s]                = Xeater_s;
+    lev.android_array[Yeater_sB]       = Xeater_s;
 
-    lev.android_array[Xbug_s] =
-      lev.android_array[Xbug_gos] =
-      lev.android_array[Ybug_sB] =
-      lev.android_array[Ybug_s_w] =
-      lev.android_array[Ybug_s_e] = Xbug_gos;
+    lev.android_array[Xeater_w]                = Xeater_w;
+    lev.android_array[Yeater_wB]       = Xeater_w;
+  }
 
-    lev.android_array[Xbug_w] =
-      lev.android_array[Xbug_gow] =
-      lev.android_array[Ybug_wB] =
-      lev.android_array[Ybug_w_n] =
-      lev.android_array[Ybug_w_s] = Xbug_gow;
+  if (temp & 128)
+  {
+    lev.android_array[Xbug_n]          = Xbug_gon;
+    lev.android_array[Xbug_gon]                = Xbug_gon;
+    lev.android_array[Ybug_nB]         = Xbug_gon;
+    lev.android_array[Ybug_n_e]                = Xbug_gon;
+    lev.android_array[Ybug_n_w]                = Xbug_gon;
+
+    lev.android_array[Xbug_e]          = Xbug_goe;
+    lev.android_array[Xbug_goe]                = Xbug_goe;
+    lev.android_array[Ybug_eB]         = Xbug_goe;
+    lev.android_array[Ybug_e_s]                = Xbug_goe;
+    lev.android_array[Ybug_e_n]                = Xbug_goe;
+
+    lev.android_array[Xbug_s]          = Xbug_gos;
+    lev.android_array[Xbug_gos]                = Xbug_gos;
+    lev.android_array[Ybug_sB]         = Xbug_gos;
+    lev.android_array[Ybug_s_w]                = Xbug_gos;
+    lev.android_array[Ybug_s_e]                = Xbug_gos;
+
+    lev.android_array[Xbug_w]          = Xbug_gow;
+    lev.android_array[Xbug_gow]                = Xbug_gow;
+    lev.android_array[Ybug_wB]         = Xbug_gow;
+    lev.android_array[Ybug_w_n]                = Xbug_gow;
+    lev.android_array[Ybug_w_s]                = Xbug_gow;
   }
 
   if (temp & 256)
   {
-    lev.android_array[Xalien] = lev.android_array[Xalien_pause] =
-      lev.android_array[Yalien_nB] = lev.android_array[Yalien_eB] =
-      lev.android_array[Yalien_sB] = lev.android_array[Yalien_wB] = Xalien;
+    lev.android_array[Xalien]          = Xalien;
+    lev.android_array[Xalien_pause]    = Xalien;
+    lev.android_array[Yalien_nB]       = Xalien;
+    lev.android_array[Yalien_eB]       = Xalien;
+    lev.android_array[Yalien_sB]       = Xalien;
+    lev.android_array[Yalien_wB]       = Xalien;
   }
 
   if (temp & 512)
   {
-    lev.android_array[Xspring] =
-      lev.android_array[Xspring_pause] =
-      lev.android_array[Xspring_e] =
-      lev.android_array[Yspring_eB] =
-      lev.android_array[Yspring_kill_eB] =
-      lev.android_array[Xspring_w] =
-      lev.android_array[Yspring_wB] =
-      lev.android_array[Yspring_kill_wB] =
-      lev.android_array[Xspring_fall] =
-      lev.android_array[Yspring_sB] = Xspring;
+    lev.android_array[Xspring]         = Xspring;
+    lev.android_array[Xspring_pause]   = Xspring;
+    lev.android_array[Xspring_e]       = Xspring;
+    lev.android_array[Yspring_eB]      = Xspring;
+    lev.android_array[Yspring_kill_eB] = Xspring;
+    lev.android_array[Xspring_w]       = Xspring;
+    lev.android_array[Yspring_wB]      = Xspring;
+    lev.android_array[Yspring_kill_wB] = Xspring;
+    lev.android_array[Xspring_fall]    = Xspring;
+    lev.android_array[Yspring_sB]      = Xspring;
   }
 
   if (temp & 1024)
   {
-    lev.android_array[Yballoon_nB] =
-      lev.android_array[Yballoon_eB] =
-      lev.android_array[Yballoon_sB] =
-      lev.android_array[Yballoon_wB] =
-      lev.android_array[Xballoon] = Xballoon;
+    lev.android_array[Yballoon_nB]     = Xballoon;
+    lev.android_array[Yballoon_eB]     = Xballoon;
+    lev.android_array[Yballoon_sB]     = Xballoon;
+    lev.android_array[Yballoon_wB]     = Xballoon;
+    lev.android_array[Xballoon]                = Xballoon;
   }
 
   if (temp & 2048)
   {
-    lev.android_array[Xdripper] =
-      lev.android_array[XdripperB] =
-      lev.android_array[Xameuba_1] =
-      lev.android_array[Xameuba_2] =
-      lev.android_array[Xameuba_3] =
-      lev.android_array[Xameuba_4] =
-      lev.android_array[Xameuba_5] =
-      lev.android_array[Xameuba_6] =
-      lev.android_array[Xameuba_7] =
-      lev.android_array[Xameuba_8] = Xdrip_eat;
+    lev.android_array[Xdripper]                = Xdrip_eat;
+    lev.android_array[XdripperB]       = Xdrip_eat;
+    lev.android_array[Xamoeba_1]       = Xdrip_eat;
+    lev.android_array[Xamoeba_2]       = Xdrip_eat;
+    lev.android_array[Xamoeba_3]       = Xdrip_eat;
+    lev.android_array[Xamoeba_4]       = Xdrip_eat;
+    lev.android_array[Xamoeba_5]       = Xdrip_eat;
+    lev.android_array[Xamoeba_6]       = Xdrip_eat;
+    lev.android_array[Xamoeba_7]       = Xdrip_eat;
+    lev.android_array[Xamoeba_8]       = Xdrip_eat;
   }
 
   if (temp & 4096)
   {
-    lev.android_array[Xdynamite] = Xdynamite;
+    lev.android_array[Xdynamite]       = Xdynamite;
   }
 
   for (temp = 1; temp < 2047; temp++)
   {
-    switch(src[temp])
+    switch (src[temp])
     {
       case 0x24:                               /* wonderwall */
-       lev.wonderwall_state = 1;
-       lev.wonderwall_time = 9999;
+       lev.wonderwall_state_initial = 1;
+       lev.wonderwall_time_initial = 9999;
        break;
 
       case 0x28:                               /* wheel */
-       lev.wheel_x = temp & 63;
-       lev.wheel_y = temp >> 6;
-       lev.wheel_cnt = lev.wheel_time;
+       lev.wheel_x_initial = temp & 63;
+       lev.wheel_y_initial = temp >> 6;
+       lev.wheel_cnt_initial = lev.wheel_time;
        break;
 
 #ifndef BAD_ROLL
@@ -749,28 +968,46 @@ void convert_emerald(unsigned char *src)
 #endif
 
       case 0xA3:                               /* fake blank */
-       lev.lenses_cnt = 9999;
+       lev.lenses_cnt_initial = 9999;
        break;
 
       case 0xA4:                               /* fake grass */
-       lev.magnify_cnt = 9999;
+       lev.magnify_cnt_initial = 9999;
        break;
     }
   }
 
+  /* first fill the complete playfield with the default border element */
   for (y = 0; y < HEIGHT; y++)
     for (x = 0; x < WIDTH; x++)
-      Cave[y][x] = ZBORDER;
+      native_em_level.cave[x][y] = ZBORDER;
 
+  /* then copy the real level contents from level file into the playfield */
   temp = 0;
   for (y = 0; y < lev.height; y++)
     for (x = 0; x < lev.width; x++)
-      Cave[y+1][x+1] = remap_emerald[src[temp++]];
+      native_em_level.cave[x + 1][y + 1] =
+       get_em_element(src[temp++], file_version);
+
+  /* at last, set the two players at their positions in the playfield */
+  /* (native EM[C] levels always have exactly two players in a level) */
+  for (i = 0; i < 2; i++)
+    native_em_level.cave[ply[i].x_initial][ply[i].y_initial] = Zplayer;
+
+  native_em_level.file_version = file_version;
+}
+
+void prepare_em_level(void)
+{
+  int i, x, y;
+  int players_left;
+  boolean team_mode;
 
-  if (ply1.alive)
-    Cave[ply1.y][ply1.x] = Zplayer;
-  if (ply2.alive)
-    Cave[ply2.y][ply2.x] = Zplayer;
+  /* reset all runtime variables to their initial values */
+
+  for (y = 0; y < HEIGHT; y++)
+    for (x = 0; x < WIDTH; x++)
+      Cave[y][x] = native_em_level.cave[x][y];
 
   for (y = 0; y < HEIGHT; y++)
     for (x = 0; x < WIDTH; x++)
@@ -779,6 +1016,115 @@ void convert_emerald(unsigned char *src)
   for (y = 0; y < HEIGHT; y++)
     for (x = 0; x < WIDTH; x++)
       Draw[y][x] = Cave[y][x];
-}
 
-#endif
+  lev.time_initial = lev.time_seconds;
+  lev.time = lev.time_initial;
+
+  lev.required = lev.required_initial;
+  lev.score = 0;
+
+  lev.android_move_cnt  = lev.android_move_time;
+  lev.android_clone_cnt = lev.android_clone_time;
+
+  lev.ball_pos = 0;
+  lev.ball_state = lev.ball_state_initial;
+  lev.ball_cnt = lev.ball_time;
+
+  lev.eater_pos = 0;
+  lev.shine_cnt = 0;
+
+  lev.lenses_cnt = lev.lenses_cnt_initial;
+  lev.magnify_cnt = lev.magnify_cnt_initial;
+
+  lev.wheel_cnt = lev.wheel_cnt_initial;
+  lev.wheel_x   = lev.wheel_x_initial;
+  lev.wheel_y   = lev.wheel_y_initial;
+
+  lev.wind_direction = lev.wind_direction_initial;
+  lev.wind_cnt       = lev.wind_cnt_initial;
+
+  lev.wonderwall_state = lev.wonderwall_state_initial;
+  lev.wonderwall_time  = lev.wonderwall_time_initial;
+
+  lev.killed_out_of_time = FALSE;
+
+  /* determine number of players in this level */
+  lev.home_initial = 0;
+
+  for (i = 0; i < MAX_PLAYERS; i++)
+  {
+    ply[i].exists = 0;
+    ply[i].alive_initial = FALSE;
+
+    if (ply[i].x_initial > 0 && ply[i].y_initial > 0)
+    {
+      ply[i].exists = 1;
+
+      lev.home_initial++;
+    }
+  }
+
+  team_mode = getTeamMode_EM();
+
+  if (!team_mode)
+    lev.home_initial = 1;
+
+  lev.home = lev.home_initial;
+  players_left = lev.home_initial;
+
+  for (i = 0; i < MAX_PLAYERS; i++)
+  {
+    if (ply[i].exists)
+    {
+      if (players_left)
+      {
+       ply[i].alive_initial = TRUE;
+       players_left--;
+      }
+      else
+      {
+       int x = ply[i].x_initial;
+       int y = ply[i].y_initial;
+
+       native_em_level.cave[x][y] = Xblank;
+
+       Cave[y][x] = Next[y][x] = Draw[y][x] = Xblank;
+      }
+    }
+  }
+
+  for (i = 0; i < MAX_PLAYERS; i++)
+  {
+    ply[i].num = i;
+    ply[i].alive = ply[i].alive_initial;
+    ply[i].dynamite = 0;
+    ply[i].dynamite_cnt = 0;
+    ply[i].keys = 0;
+    ply[i].anim = 0;
+    ply[i].oldx = ply[i].x = ply[i].x_initial;
+    ply[i].oldy = ply[i].y = ply[i].y_initial;
+    ply[i].last_move_dir = MV_NONE;
+    ply[i].joy_n = ply[i].joy_e = ply[i].joy_s = ply[i].joy_w = 0;
+    ply[i].joy_snap  = ply[i].joy_drop = 0;
+    ply[i].joy_stick = ply[i].joy_spin = 0;
+  }
+
+  // the following engine variables are initialized to version-specific values
+  // in function InitGameEngine() (src/game.c):
+  //
+  // - game_em.use_single_button (default: TRUE)
+  // - game_em.use_snap_key_bug (default: FALSE)
+
+  game_em.level_solved = FALSE;
+  game_em.game_over = FALSE;
+
+  game_em.any_player_moving = FALSE;
+  game_em.any_player_snapping = FALSE;
+
+  game_em.last_moving_player = 0;      /* default: first player */
+
+  for (i = 0; i < MAX_PLAYERS; i++)
+    game_em.last_player_direction[i] = MV_NONE;
+
+  lev.exit_x = lev.exit_y = -1;        /* kludge for playing player exit sound */
+}