changed some EM engine game element names
[rocksndiamonds.git] / src / game_em / convert.c
index 17f709853ebef7e9625058eeb1508e59ad963d7c..116cde4bfb2bd51708dbde2142cff266e0f9311d 100644 (file)
@@ -869,7 +869,7 @@ void convert_em_level(unsigned char *src, int file_version)
   if (temp & 2048)
   {
     lev.android_array[Xfake_amoeba]    = Xdrip;
-    lev.android_array[Xfake_amoebaB]   = Xdrip;
+    lev.android_array[Yfake_amoeba]    = Xdrip;
     lev.android_array[Xamoeba_1]       = Xdrip;
     lev.android_array[Xamoeba_2]       = Xdrip;
     lev.android_array[Xamoeba_3]       = Xdrip;