fixed bug in single button handling causing broken tapes (EM engine)
[rocksndiamonds.git] / src / game_em / convert.c
index d240739efaac68ba01fe913b6c2e2c085e2852fd..086bc7a3ea37cc80084ce83ba6af0e10a924eda7 100644 (file)
@@ -1109,6 +1109,9 @@ void prepare_em_level(void)
 
   game_em.any_player_moving = FALSE;
   game_em.any_player_snapping = FALSE;
+
+  game_em.use_single_button = TRUE;
+
   game_em.last_moving_player = 0;      /* default: first player */
 
   for (i = 0; i < MAX_PLAYERS; i++)