changed constant number of eater arrays to variable for EM game engine
[rocksndiamonds.git] / src / game_em / convert.c
index 9b8f0a8e8e8d3e690d80f4340a964bd51026e25d..993810648ea39c8e94941010a0d30cb6be9bb9cb 100644 (file)
@@ -365,7 +365,8 @@ void prepare_em_level(void)
 
   lev.killed_out_of_time = FALSE;
 
-  lev.num_ball_arrays = cav.num_ball_arrays;
+  lev.num_eater_arrays = cav.num_eater_arrays;
+  lev.num_ball_arrays  = cav.num_ball_arrays;
 
   for (i = 0; i < 8; i++)
     for (j = 0; j < 9; j++)