changed constant number of eater arrays to variable for EM game engine
[rocksndiamonds.git] / src / game_em / cave.c
index 664b88a7380c081bad10393319f9ef74001703c2..c620133cf35c6de0146460f1106e86256aa8d4ef 100644 (file)
@@ -58,11 +58,13 @@ void setLevelInfoToDefaults_EM(void)
   cav.wind_time                = 0;
   cav.wind_direction   = 0;
 
+  cav.num_eater_arrays = 8;
   cav.num_ball_arrays  = 8;
 
   cav.testmode         = FALSE;
   cav.teamwork         = FALSE;
-  cav.infinite         = FALSE;
+  cav.infinite         = TRUE;
+
   cav.ball_random      = FALSE;
   cav.ball_active      = FALSE;
   cav.wonderwall_active        = FALSE;