cav.num_ball_arrays = 8;
+ cav.testmode = FALSE;
+ cav.teamwork = FALSE;
+ cav.infinite = FALSE;
+
for (i = 0; i < 8; i++)
for (j = 0; j < 9; j++)
cav.eater_array[i][j] = Cblank;
for (j = 0; j < 8; j++)
cav.ball_array[i][j] = Cblank;
- for (i = 0; i < TILE_MAX; i++)
+ for (i = 0; i < GAME_TILE_MAX; i++)
cav.android_array[i] = Cblank;
for (x = 0; x < CAVE_WIDTH; x++)