projects
/
rocksndiamonds.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
fixed sound for charging level time (energy) for MM engine
[rocksndiamonds.git]
/
src
/
game.h
diff --git
a/src/game.h
b/src/game.h
index 0e87912e25e4c6e42c76b7c975818709fe790ded..c6f74f865d36a0179decb5160e100c08ff99a3d2 100644
(file)
--- a/
src/game.h
+++ b/
src/game.h
@@
-384,6
+384,10
@@
void ScrollLevel(int, int);
void InitPlayLevelSound();
void PlayLevelSound_EM(int, int, int, int);
void PlayLevelSound_SP(int, int, int, int);
void InitPlayLevelSound();
void PlayLevelSound_EM(int, int, int, int);
void PlayLevelSound_SP(int, int, int, int);
+void PlayLevelSound_MM(int, int, int, int);
+void PlaySound_MM(int);
+void PlaySoundLoop_MM(int);
+void StopSound_MM(int);
void RaiseScore(int);
void RaiseScoreElement(int);
void RaiseScore(int);
void RaiseScoreElement(int);