changed redraw system to prevent unneeded screen updates
[rocksndiamonds.git] / src / game.h
index 3e62cf4d983ece67595577c665f65e67347dafe4..a962abd7ca9afc097b0b13ed7ce721f4f634f2c9 100644 (file)
@@ -354,6 +354,7 @@ void StartGameActions(boolean, boolean, int);
 void GameActions(void);
 void GameActions_EM_Main();
 void GameActions_SP_Main();
+void GameActions_RND_Main();
 void GameActions_RND();
 
 void ScrollLevel(int, int);