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added graphical panel values for time and health (mainly for MM engine)
[rocksndiamonds.git]
/
src
/
game.h
diff --git
a/src/game.h
b/src/game.h
index 65e0375a75e9db07ba9dc6dcc0485c291486deaf..5d5e887d4857270541ce491bd39c2e3a88128102 100644
(file)
--- a/
src/game.h
+++ b/
src/game.h
@@
-57,6
+57,9
@@
struct GamePanelInfo
struct TextPosInfo time_hh;
struct TextPosInfo time_mm;
struct TextPosInfo time_ss;
struct TextPosInfo time_hh;
struct TextPosInfo time_mm;
struct TextPosInfo time_ss;
+ struct TextPosInfo time_anim;
+ struct TextPosInfo health;
+ struct TextPosInfo health_anim;
struct TextPosInfo frame;
struct TextPosInfo shield_normal;
struct TextPosInfo shield_normal_time;
struct TextPosInfo frame;
struct TextPosInfo shield_normal;
struct TextPosInfo shield_normal_time;