replaced stop/play buttons in game panel with save/load buttons
[rocksndiamonds.git] / src / game.h
index e334dcc608e1b9aec60ccf319aad6ff9b276e6fb..3e62cf4d983ece67595577c665f65e67347dafe4 100644 (file)
@@ -376,12 +376,14 @@ void FreeEngineSnapshotList();
 void LoadEngineSnapshotSingle();
 void SaveEngineSnapshotSingle();
 boolean SaveEngineSnapshotToList();
+void SaveEngineSnapshotToListInitial();
 boolean CheckEngineSnapshotSingle();
+boolean CheckEngineSnapshotList();
 
 void CreateGameButtons();
 void FreeGameButtons();
-void MapStopPlayButtons();
 void MapUndoRedoButtons();
+void UnmapUndoRedoButtons();
 void MapGameButtons();
 void UnmapGameButtons();
 void RedrawGameButtons();