fixed bug with handling networking packets if request dialog is active
[rocksndiamonds.git] / src / game.h
index 947d4662653923e0ea14e8ad15a06a9e72979c2e..3b79cb5d27e4ef817e13d9af119f34842e521d17 100644 (file)
@@ -208,6 +208,9 @@ struct GameInfo
   /* trigger message to ask for restarting the game */
   char *restart_game_message;
 
   /* trigger message to ask for restarting the game */
   char *restart_game_message;
 
+  /* values for special request dialog control */
+  boolean request_active;
+
   /* values for special game control */
   int centered_player_nr;
   int centered_player_nr_next;
   /* values for special game control */
   int centered_player_nr;
   int centered_player_nr_next;