struct TextPosInfo magic_wall_time;
struct TextPosInfo gravity_state;
struct TextPosInfo element[NUM_PANEL_ELEMENTS];
+ struct TextPosInfo element_count[NUM_PANEL_ELEMENTS];
struct TextPosInfo ce_score[NUM_PANEL_CE_SCORE];
struct TextPosInfo ce_score_element[NUM_PANEL_CE_SCORE];
struct TextPosInfo player_name;