#define EX_BORDER 2
/* fundamental game speed */
-#define GAME_FRAME_DELAY 2
+#define GAME_FRAME_DELAY 20 /* frame delay in milliseconds */
#define FFWD_FRAME_DELAY 1
-#define FRAMES_PER_SECOND (100 / GAME_FRAME_DELAY)
+#define FRAMES_PER_SECOND (1000 / GAME_FRAME_DELAY)
void GetPlayerConfig(void);
void InitGame(void);