changed triggering CE actions by digging or collecting
[rocksndiamonds.git] / src / game.h
index 0851c5400d29e4e1bdf1a134c6c07d1deb398bbc..0ad03704e3168c113d20b90b5965ea8402cabf82 100644 (file)
@@ -236,6 +236,7 @@ struct GameInfo
 
   // values for special request dialog control
   boolean request_active;
+  boolean request_active_or_moving;
 
   // values for special game control
   int centered_player_nr;
@@ -243,6 +244,9 @@ struct GameInfo
   boolean set_centered_player;
   boolean set_centered_player_wrap;
 
+  // values for single step mode control
+  boolean enter_single_step_mode;
+
   // values for random number generator initialization after snapshot
   unsigned int num_random_calls;
 
@@ -377,6 +381,8 @@ struct PlayerInfo
   int shield_normal_time_left;
   int shield_deadly_time_left;
 
+  int last_removed_element;
+
   int inventory_element[MAX_INVENTORY_SIZE];
   int inventory_infinite_element;
   int inventory_size;