fixed bug with player moving when releasing one of several pressed snap keys
[rocksndiamonds.git] / src / game.h
index 00131fb98a2babd7147389b47312daa93091c0c9..0319a8df9594e7c3aad85dec2ce7683730c1f74e 100644 (file)
@@ -281,6 +281,7 @@ struct PlayerInfo
                                   devices when in single player mode */
   byte programmed_action;      /* action forced by game itself (like moving
                                   through doors); overrides other actions */
+  byte snap_action;            // action from TAS snap keys
 
   struct MouseActionInfo mouse_action;          // (used by MM engine only)
   struct MouseActionInfo effective_mouse_action; // (used by MM engine only)