fixed bug with not fading menu music on title screen when changing level set
[rocksndiamonds.git] / src / game.h
index 602922bdff6c207b8ddddea3e02e78f9c2648cd3..00131fb98a2babd7147389b47312daa93091c0c9 100644 (file)
@@ -204,6 +204,11 @@ struct GameInfo
   int players_still_needed;
   int friends_still_needed;
 
+  int robot_wheel_x, robot_wheel_y;
+  int exit_x, exit_y;
+
+  boolean all_players_gone;
+
   // values for the new EMC elements
   int lenses_time_left;
   int magnify_time_left;
@@ -238,6 +243,7 @@ struct GameInfo
 
   // values for handling states for solved level and game over
   boolean LevelSolved;
+  boolean GamePlayed;
   boolean GameOver;
 
   boolean LevelSolved_GameWon;