added separate game variable to check for time limit setup option
[rocksndiamonds.git] / src / game.h
index dee0f9cd0a1a7d427199d9393c57cda4117cd788..e96f7f9386c8acd2158fc35206b34ba3ba38179a 100644 (file)
@@ -204,6 +204,7 @@ struct GameInfo
   boolean explosions_delayed;
   boolean envelope_active;
   boolean no_level_time_limit; // (variable only in very special case)
+  boolean time_limit;          // forced by setup option
 
   int time_final;              // time (in seconds) or steps left or played
   int score_time_final;                // time (in frames) or steps played