added options "game.forced_scroll_x" and "game.forced_scroll_y"
[rocksndiamonds.git] / src / game.h
index 7eb19cdedbb1e7d60b241dabdc915803dd587975..dee1bdb1c71292b22350fb235d64d334b9a7ac33 100644 (file)
@@ -163,6 +163,8 @@ struct GameInfo
   boolean use_masked_pushing;
   boolean use_masked_elements;
   boolean use_masked_elements_initial;
+  int forced_scroll_x;
+  int forced_scroll_y;
   int forced_scroll_delay_value;
   int scroll_delay_value;
   int tile_size;