renamed some variables to better describe their purpose
[rocksndiamonds.git] / src / game.h
index a4b1b0c5951e11bf8e8f55e67b60c83dca41882c..ae58fc3965e9e81794b4a0475248adfa3dab1b73 100644 (file)
@@ -237,7 +237,7 @@ struct GameInfo
   int centered_player_nr;
   int centered_player_nr_next;
   boolean set_centered_player;
   int centered_player_nr;
   int centered_player_nr_next;
   boolean set_centered_player;
-  boolean set_centered_player_fast;
+  boolean set_centered_player_wrap;
 
   // values for random number generator initialization after snapshot
   unsigned int num_random_calls;
 
   // values for random number generator initialization after snapshot
   unsigned int num_random_calls;