added fast player relocation for level wrap-around in EM engine
[rocksndiamonds.git] / src / game.h
index 224df856e525130d8e12106c3e7d3b5282933a2d..a4b1b0c5951e11bf8e8f55e67b60c83dca41882c 100644 (file)
@@ -237,6 +237,7 @@ struct GameInfo
   int centered_player_nr;
   int centered_player_nr_next;
   boolean set_centered_player;
+  boolean set_centered_player_fast;
 
   // values for random number generator initialization after snapshot
   unsigned int num_random_calls;