renamed some variables and changed some initializations
[rocksndiamonds.git] / src / game.h
index ae58fc3965e9e81794b4a0475248adfa3dab1b73..94b96855ace5573a4d67a7ff68b5580baf69a2a7 100644 (file)
@@ -215,7 +215,7 @@ struct GameInfo
   // values for the new EMC elements
   int lenses_time_left;
   int magnify_time_left;
-  boolean ball_state;
+  boolean ball_active;
   int ball_content_nr;
 
   // values for player idle animation (no effect on engine)