added delay counter data type and adjusted related functions
[rocksndiamonds.git] / src / game.h
index 600485eaf3d7239e9d28c9f753b14b27bc09d12c..26c186fe6df4cf457180ecdf1b7e9b6dc5f477a3 100644 (file)
@@ -379,7 +379,7 @@ struct PlayerInfo
   int push_delay;
   int push_delay_value;
 
-  unsigned int actual_frame_counter;
+  DelayCounter actual_frame_counter;
 
   int drop_delay;
   int drop_pressed_delay;