changed triggering CE actions by digging or collecting
[rocksndiamonds.git] / src / game.h
index d1323f0e4589aaaac4cf41292dcb56d7f7a4123f..0ad03704e3168c113d20b90b5965ea8402cabf82 100644 (file)
@@ -381,6 +381,8 @@ struct PlayerInfo
   int shield_normal_time_left;
   int shield_deadly_time_left;
 
+  int last_removed_element;
+
   int inventory_element[MAX_INVENTORY_SIZE];
   int inventory_infinite_element;
   int inventory_size;