added fast player relocation for level wrap-around in EM engine
[rocksndiamonds.git] / src / game.c
index e281c12727d650b10176bb4b72431a3aa26d34ce..e3729c08c620a4c3442b53ecf190a3cd95d095da 100644 (file)
@@ -3933,6 +3933,7 @@ void InitGame(void)
   game.centered_player_nr = (network_playing ? local_player->index_nr : -1);
   game.centered_player_nr_next = game.centered_player_nr;
   game.set_centered_player = FALSE;
+  game.set_centered_player_fast = FALSE;
 
   if (network_playing && tape.recording)
   {