for (i=0; i<MAX_PLAYERS; i++)
for (j=0; j<4; j++)
if (stored_player[i].key[j])
- DrawMiniGraphicExt(drawto, DX_KEYS + j * MINI_TILEX, DY_KEYS,
+ DrawNewMiniGraphicExt(drawto, DX_KEYS + j * MINI_TILEX, DY_KEYS,
GFX_SCHLUESSEL1 + j);
DrawText(DX + XX_EMERALDS, DY + YY_EMERALDS,
RemoveField(x, y);
player->key[key_nr] = TRUE;
RaiseScoreElement(element);
- DrawMiniGraphicExt(drawto, DX_KEYS + key_nr * MINI_TILEX, DY_KEYS,
+ DrawNewMiniGraphicExt(drawto, DX_KEYS + key_nr * MINI_TILEX, DY_KEYS,
GFX_SCHLUESSEL1 + key_nr);
- DrawMiniGraphicExt(window, DX_KEYS + key_nr * MINI_TILEX, DY_KEYS,
+ DrawNewMiniGraphicExt(window, DX_KEYS + key_nr * MINI_TILEX, DY_KEYS,
GFX_SCHLUESSEL1 + key_nr);
PlaySoundLevel(x, y, SND_KEY_COLLECTING);
break;
RemoveField(x, y);
player->key[key_nr] = TRUE;
RaiseScoreElement(element);
- DrawMiniGraphicExt(drawto, DX_KEYS + key_nr * MINI_TILEX, DY_KEYS,
+ DrawNewMiniGraphicExt(drawto, DX_KEYS + key_nr * MINI_TILEX, DY_KEYS,
GFX_SCHLUESSEL1 + key_nr);
- DrawMiniGraphicExt(window, DX_KEYS + key_nr * MINI_TILEX, DY_KEYS,
+ DrawNewMiniGraphicExt(window, DX_KEYS + key_nr * MINI_TILEX, DY_KEYS,
GFX_SCHLUESSEL1 + key_nr);
PlaySoundLevel(x, y, SND_KEY_COLLECTING);
break;