added variable to store if request dialog is active or opening/closing
[rocksndiamonds.git] / src / game.c
index edf7f6ab5066ef7af0900bcdcac720f386b7e4af..cb107f0e8e7aa0803b5240eab1acdfd89fe1597b 100644 (file)
@@ -4447,7 +4447,9 @@ void InitGame(void)
 
   game.restart_level = FALSE;
   game.restart_game_message = NULL;
+
   game.request_active = FALSE;
+  game.request_active_or_moving = FALSE;
 
   if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
     InitGameActions_MM();