rnd-20060606-1-src
[rocksndiamonds.git] / src / game.c
index 7cf63d089f34368823121b951f2c736b1cea5fb7..ac37d91eb997b8f8f9097c144c23d8a00fdc817b 100644 (file)
@@ -11732,7 +11732,11 @@ int DigField(struct PlayerInfo *player,
   if (player_can_move && element == EL_ACID && move_direction == MV_DOWN)
   {
     SplashAcid(x, y);
+#if 1
+    Feld[jx][jy] = player->artwork_element;
+#else
     Feld[jx][jy] = EL_PLAYER_1;
+#endif
     InitMovingField(jx, jy, MV_DOWN);
     Store[jx][jy] = EL_ACID;
     ContinueMoving(jx, jy);