disabled auto-incrementing level number when playing in network mode
[rocksndiamonds.git] / src / game.c
index fb56f906e1efd6bcebf8b496f6935056bf419ca7..a84acfb8f5b90cfe87c819c8e270b4aec70d6e49 100644 (file)
@@ -4703,7 +4703,8 @@ void GameEnd()
   }
 
   if (setup.increment_levels &&
-      level_nr < leveldir_current->last_level)
+      level_nr < leveldir_current->last_level &&
+      !network_playing)
   {
     level_nr++;                /* advance to next level */
     TapeErase();       /* start with empty tape */
@@ -4724,7 +4725,8 @@ void GameEnd()
 
     DrawHallOfFame(last_level_nr, hi_pos);
   }
-  else if (setup.auto_play_next_level && setup.increment_levels)
+  else if (setup.auto_play_next_level && setup.increment_levels &&
+          !network_playing)
   {
     StartGameActions(network.enabled, setup.autorecord, level.random_seed);
   }