}
else if (level.game_engine_type == GAME_ENGINE_TYPE_SP)
{
- if (game_sp.LevelSolved &&
- !game_sp.GameOver) // game won
+ if (game_sp.level_solved &&
+ !game_sp.game_over) // game won
{
PlayerWins(local_player);
- game_sp.GameOver = TRUE;
+ game_sp.game_over = TRUE;
AllPlayersGone = TRUE;
}
- if (game_sp.GameOver) // game lost
+ if (game_sp.game_over) // game lost
AllPlayersGone = TRUE;
}
else if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
if (level.game_engine_type == GAME_ENGINE_TYPE_EM)
return (level.native_em_level->lev->home > 0);
else if (level.game_engine_type == GAME_ENGINE_TYPE_SP)
- return (game_sp.GameOver && !game_sp.LevelSolved);
+ return (game_sp.game_over && !game_sp.level_solved);
else if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
return (game_mm.game_over && !game_mm.level_solved);
else // GAME_ENGINE_TYPE_RND