added function to get music filename by music ID
[rocksndiamonds.git] / src / game.c
index ee6de4e8fd13b2ee20f78413c8c628b648c6e118..a3ad6f14842b48d363b52286776b2ffa97ffd748 100644 (file)
@@ -14250,7 +14250,7 @@ static void FadeLevelMusic()
 {
   int music_nr = getLevelMusicNr();
   char *curr_music = getCurrentlyPlayingMusicFilename();
-  char *next_music = getMusicListEntry(music_nr)->filename;
+  char *next_music = getMusicInfoEntryFilename(music_nr);
 
   if (!strEqual(curr_music, next_music))
     FadeMusic();
@@ -14266,7 +14266,7 @@ static void PlayLevelMusic()
 {
   int music_nr = getLevelMusicNr();
   char *curr_music = getCurrentlyPlayingMusicFilename();
-  char *next_music = getMusicListEntry(music_nr)->filename;
+  char *next_music = getMusicInfoEntryFilename(music_nr);
 
   if (!strEqual(curr_music, next_music))
     PlayMusic(music_nr);