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fixed playfield flashing black when game started from level editor
[rocksndiamonds.git]
/
src
/
game.c
diff --git
a/src/game.c
b/src/game.c
index 6463df1b976f65ad72cec76db6253daf99917944..99540b18d9622ef055a0066d41c7e32f8dbb53d6 100644
(file)
--- a/
src/game.c
+++ b/
src/game.c
@@
-3365,7
+3365,8
@@
void InitGame(void)
ExpireSoundLoops(TRUE);
- FadeOut(fade_mask);
+ if (!level_editor_test_game)
+ FadeOut(fade_mask);
// needed if different viewport properties defined for playing
ChangeViewportPropertiesIfNeeded();