#ifdef DEBUG
-#if 1
+#if 0
static unsigned int getStateCheckSum(int counter)
{
int x, y;
#ifdef DEBUG
-
+ /*
if (TimeFrames == 0 && !local_player->gone)
{
extern unsigned int last_RND();
last_RND(),
getStateCheckSum(level.time - TimeLeft));
}
-
+ */
#endif