fixed bug in single button handling causing broken tapes (EM engine)
[rocksndiamonds.git] / src / game.c
index 89e0c110a1e0255bbd22f5d55040666ff66ea1ff..8ef02b4f830bf00a40337b6e32a91a3636a37905 100644 (file)
@@ -2698,6 +2698,9 @@ static void InitGameEngine()
   game.use_block_last_field_bug =
     (game.engine_version < VERSION_IDENT(3,1,1,0));
 
+  game_em.use_single_button =
+    (game.engine_version > VERSION_IDENT(4,0,0,2));
+
   /* ---------------------------------------------------------------------- */
 
   /* set maximal allowed number of custom element changes per game frame */