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added support for fourth digit for inventory (dynamite) count on game panel
[rocksndiamonds.git]
/
src
/
game.c
diff --git
a/src/game.c
b/src/game.c
index defb1d08802b16814dc27065efd95ddd776bf296..8422878aeff98cd52891afaa1411fa5300fabf9f 100644
(file)
--- a/
src/game.c
+++ b/
src/game.c
@@
-2681,6
+2681,7
@@
static void DisplayGameControlValues(void)
if (type == TYPE_INTEGER)
{
if (nr == GAME_PANEL_LEVEL_NUMBER ||
+ nr == GAME_PANEL_INVENTORY_COUNT ||
nr == GAME_PANEL_TIME)
{
boolean use_dynamic_size = (size == -1 ? TRUE : FALSE);