cleanup of tape recorder state handling
[rocksndiamonds.git] / src / game.c
index 8739b9f863d96cd935f51afcbe97d8c40a53d6bd..81ac077ad0e57d8d635b96365a6a8d45223e2f03 100644 (file)
@@ -15094,8 +15094,7 @@ void GameUndoRedoExt()
   DrawCompleteVideoDisplay();
   DrawVideoDisplay(VIDEO_STATE_TIME_ON, TapeTime);
   DrawVideoDisplay(VIDEO_STATE_FRAME_ON, FrameCounter);
-  DrawVideoDisplay((tape.single_step ? VIDEO_STATE_1STEP_ON :
-                   VIDEO_STATE_1STEP_OFF), 0);
+  DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
 
   BackToFront();
 }