added centering levels that are smaller than the playfield (MM engine)
[rocksndiamonds.git] / src / game.c
index 407184b59db9d4621e472c4abaa60dca1adb5631..6e64d55c532278896e9ada1b2a4b39c4765a30bc 100644 (file)
@@ -3313,10 +3313,10 @@ void InitGame()
 
   ClearField();
 
-  OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
-
   DrawCompleteVideoDisplay();
 
+  OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
+
   InitGameEngine();
   InitGameControlValues();