added optionally configurable game frame counter to tape display
[rocksndiamonds.git] / src / game.c
index 7b63ee751bfc090fbb93364d9f12612a937d254c..59a77329b4b5f83dbffb7fe84bd41036a90a46b9 100644 (file)
@@ -10832,6 +10832,9 @@ static void CheckLevelTime()
       DrawVideoDisplay(VIDEO_STATE_TIME_ON, TapeTime);
   }
 
+  if (tape.recording || tape.playing)
+    DrawVideoDisplay(VIDEO_STATE_FRAME_ON, FrameCounter);
+
   UpdateAndDisplayGameControlValues();
 }