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changed fatal error handling to use new error functions
[rocksndiamonds.git]
/
src
/
game.c
diff --git
a/src/game.c
b/src/game.c
index ee3e97891eca48f6ce918a4a5bbae434c8b1c6f7..47fa48ad60b63225d2e8579b86fd7c7c627d07f0 100644
(file)
--- a/
src/game.c
+++ b/
src/game.c
@@
-15836,7
+15836,7
@@
void CreateGameButtons(void)
GDI_END);
if (gi == NULL)
-
Error(ERR_EXIT,
"cannot create gadget");
+
Fail(
"cannot create gadget");
game_gadget[id] = gi;
}