removed short black screen when starting test game from level editor
[rocksndiamonds.git] / src / game.c
index f8606638343c4427fddb0d3f93790a1d4a4e48e0..407184b59db9d4621e472c4abaa60dca1adb5631 100644 (file)
@@ -3305,7 +3305,8 @@ void InitGame()
 
   ExpireSoundLoops(TRUE);
 
-  FadeOut(fade_mask);
+  if (!level_editor_test_game)
+    FadeOut(fade_mask);
 
   /* needed if different viewport properties defined for playing */
   ChangeViewportPropertiesIfNeeded();
@@ -4699,7 +4700,7 @@ void GameEnd()
     if (!global.use_envelope_request)
       CloseDoor(DOOR_CLOSE_1);
 
-    SaveTapeChecked(tape.level_nr);    /* ask to save tape */
+    SaveTapeChecked_LevelSolved(tape.level_nr);                /* ask to save tape */
   }
 
   /* if no tape is to be saved, close both doors simultaneously */