disabled auto-playing next level when playing in network mode
[rocksndiamonds.git] / src / game.c
index 125e1666e309293488566ae1a6a3677a258cdeba..36f0a08f0cad7cb995589fa64cec813b2426210f 100644 (file)
@@ -4724,15 +4724,16 @@ void GameEnd()
 
     DrawHallOfFame(last_level_nr, hi_pos);
   }
-  else if (!setup.auto_play_next_level || !setup.increment_levels)
+  else if (setup.auto_play_next_level && setup.increment_levels &&
+          !network_playing)
   {
-    SetGameStatus(GAME_MODE_MAIN);
-
-    DrawMainMenu();
+    StartGameActions(network.enabled, setup.autorecord, level.random_seed);
   }
   else
   {
-    StartGameActions(network.enabled, setup.autorecord, level.random_seed);
+    SetGameStatus(GAME_MODE_MAIN);
+
+    DrawMainMenu();
   }
 }
 
@@ -11228,6 +11229,7 @@ void StartGameActions(boolean init_network_game, boolean record_tape,
 
   if (init_network_game)
   {
+    SendToServer_LevelFile();
     SendToServer_StartPlaying();
 
     return;