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fixed bug with summarized input actions in network games
[rocksndiamonds.git]
/
src
/
game.c
diff --git
a/src/game.c
b/src/game.c
index ed560daf5257ca5b269cb707961fdbf5fb7687f3..2dcc07a496969b3782f16f9908c60e1d5106cc65 100644
(file)
--- a/
src/game.c
+++ b/
src/game.c
@@
-11465,8
+11465,9
@@
static void GameActionsExt(void)
stored_player[map_player_action[local_player->index_nr]].effective_action =
summarized_player_action;
stored_player[map_player_action[local_player->index_nr]].effective_action =
summarized_player_action;
+ // summarize all actions at centered player in local team mode
if (tape.recording &&
if (tape.recording &&
- setup.team_mode &&
+ setup.team_mode &&
!network.enabled &&
setup.input_on_focus &&
game.centered_player_nr != -1)
{
setup.input_on_focus &&
game.centered_player_nr != -1)
{