renamed some variables to better describe their purpose
[rocksndiamonds.git] / src / game.c
index 5164505efa8a7e7d0dd81b163095a7fd3335756e..23650858360e773404ce8b050b1bbffba1234266 100644 (file)
@@ -3938,7 +3938,7 @@ void InitGame(void)
   game.centered_player_nr = (network_playing ? local_player->index_nr : -1);
   game.centered_player_nr_next = game.centered_player_nr;
   game.set_centered_player = FALSE;
-  game.set_centered_player_fast = FALSE;
+  game.set_centered_player_wrap = FALSE;
 
   if (network_playing && tape.recording)
   {