changed some EM engine game element names
[rocksndiamonds.git] / src / game.c
index e3729c08c620a4c3442b53ecf190a3cd95d095da..1f019a4e1dfba2e62d425d82906a7bcbf9b71b8d 100644 (file)
@@ -14806,7 +14806,7 @@ void PlayLevelSound_EM(int xx, int yy, int element_em, int sample)
       PlayLevelSoundElementAction(x, y, element, ACTION_DROPPING);
       break;
 
-    case SOUND_slidewall:
+    case SOUND_slide:
       PlayLevelSoundElementAction(x, y, element, ACTION_GROWING);
       break;