case EL_MOLE_RIGHT:
case EL_MOLE_UP:
case EL_MOLE_DOWN:
+ case EL_SPRING_LEFT:
+ case EL_SPRING_RIGHT:
InitMovDir(x, y);
break;
MovDir[x][y] = direction[2][element - EL_MOLE_LEFT];
break;
+ case EL_SPRING_LEFT:
+ case EL_SPRING_RIGHT:
+ Feld[x][y] = EL_SPRING;
+ MovDir[x][y] = direction[2][element - EL_SPRING_LEFT];
+ break;
+
default:
if (IS_CUSTOM_ELEMENT(element))
{