rnd-20000718-1-src
[rocksndiamonds.git] / src / game.c
index 93c23dc2227982200f8dcea0b43e562239ee7ba0..14e6445da7ccb717999e5b7574d8d85b443f1418 100644 (file)
@@ -229,8 +229,17 @@ static void InitField(int x, int y, boolean init_game)
 {
   switch (Feld[x][y])
   {
-    case EL_SPIELFIGUR:
     case EL_SP_MURPHY:
+      if (init_game)
+      {
+       if (stored_player[0].present)
+       {
+         Feld[x][y] = EL_SP_MURPHY_CLONE;
+         break;
+       }
+      }
+      /* no break! */
+    case EL_SPIELFIGUR:
       if (init_game)
        Feld[x][y] = EL_SPIELER1;
       /* no break! */